So… for a long time I was confused about depth of field in Cinema. With the introduction of the physcial render it simplified it a bit, but I was still wondering how it all works. Throw in the option of doing a multi depth pass for DOF in post, and well…. lets say things got a little…. Blurry. See what I did there… a little double entendre. Well time to bring things into focus. Jesus I’m on fire here.